User-Centered Sciences
The primary goals of this
project are to design, develop, implement and
evaluate psychometrically reliable and valid virtual
testing and training environments that target
human cognitive and behavioral processes in normal
and impaired populations. We have developed virtual
environments focusing on the study, assessment,
and rehabilitation of attention, memory and executive
processes and visuospatial abilities. We have
completed a series of research field trials using
ImmersaDesk-delivered scenarios that target assessment
of visuospatial skills including visual field-specific
reaction time, depth perception, 3D field dependency
(virtual rod and frame test), static and dynamic
manual target tracking in 3D space, and spatial
rotation. We have also recently conducted research
on children with Attention Deficit Hyperactivity
Disorder using a head mounted display "Virtual
Classroom" scenario.
We are continuing to expand the range of component cognitive processes measured and are planning studies to apply these tools with clinical populations (brain-injury, stroke, learning disability, dementia) and under varied perceptual (2D vs. 3D)/interactional (active vs. observational) conditions. We have also developed a prototype of an immersive head-mounted display virtual environment for the study, assessment, and rehabilitation of attention processes.
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